27th Alabama Infantry
Company Handbook
Standard Operations Manual
Below is the Company Handbook given to all our new recruits. It
explains a few of our
basic procedures, safety practices, and a list of things they will eventually need to
purchase
in order to reenact.
SAFETY FIRST NEVER pull a ramrod at a reenactment unless it is during a weapons inspections and you are so ordered. NEVER fire a weapon directly at someone closer than fifty feet... ALWAYS elevate at a 45 degree angle. The powder and paper can seriously injure someone at close ranges. NEVER march or run with a loaded weapon unless it is on half-cock (this is the only safety on a musket). NEVER let spectators and camp visitors fire a weapon. NEVER try to forcibly take enemy colors or flags. You're asking for trouble... and you'll probably get it. NEVER physically touch and "enemy" soldier in a battle. Again, you're asking for trouble. NEVER fire a two banded musket or pistol from the rear rank... you can hurt somebody. NEVER yell "Medic!" in a reenactment unless you are really injured. Most events will stop the battle immediately if you do. ALWAYS make sure you have a full canteen when you fall in a formation. This is particulary important during hot weather. You don't know how long you'll be out there. HELPFUL HINT If you are going to take a hit, make sure your cap pouch and cartridge box are closed and secure. Caps spill easily, and they're expensive when you lose dozens at a time. Also, keep your hand on your weapon when you fall... they can sometimes disappear. |
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ALWAYS make sure that when you're firing from the rear rank that the ear of the man in the front of you is between the second and third band of your musket. This position keeps the percussion cap and muzzle from burning or deafening him. It's a good idea to alert him by saying "Coming Over" just before you aim. Again, NEVER fire a two banded musket or pistol from the rear rank. |
INFORMATION FOR RECRUITS The 27th Alabama Infantry is very informal. You
just show up when you can. None of us can attend all events. We do try to get a handle on
who can make the more immediate upcoming get-togethers, but that's generally to let
sponsoring folks know how many of us to expect. Some events require a preregistration fee
and some scenarios provide straw, food, powder, rations and the like, and our unit submits
a roster that is used on site to get you registered. It's also helpful to us in picking a
suitable camping site. Further, if there are new recruits showing up who don't have all
their equipment, we can ensure that everyone is outfitted. UNIFORMS AND ACCOUTREMENTS UNIFORM ACCOUTREMENTS WEAPON CAMPING EQUIPMENT That's a quick breakout of the stuff. After
aquiring these items, there are few expenses outside of gas and food. One exeption is
powder and percussion caps. You'll learn how to roll your own blank cartridges. Powder
costs about $10 per pound retail, but we buy it in larger quantities when possible and
make it available at $5 - $7 a pound ( you get about 110 - 120 rounds out of a pound..
when you run out of ammo, it's time to become a casualty). You'll average about 25-50
shots pre battle, depending on how fast you load. |
Manual of Arms There are two parts to a command. The PREPARATORY command and the EXECUTION command. Basically, the preparatory command tells you what you're going to do, and the execution command tells you when to do it. The execution commands are underlined below. |
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Attention, Company Shoulder, Arms Present, Arms Shoulder, Arms Order, Arms Ground, Arms Raise, Arms Shoulder, Arms Support, Arms Shoulder, Arms Fix, Bayonet Shoulder, Arms Charge, Bayonet Shoulder, Arms Trail, Arms Shoulder, Arms Unfix, Bayonet Shoulder, Arms Secure, Arms Shoulder, Arms |
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THE BAYONET POSITIONS |
Loading Attention, Company. |
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Fire by Company Ready. Caution: The command may also be given to Recover Arms. The soldiers then come back to the ready without firing. |
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Fire by File Fire by file, Ready. |